


It also puts more damage into poisons, and might even change the rotation in multitarget situations. It gives you more energy regen, which makes the spec a lot better to play. That is an example of a pretty lame tier set bonus. The only difference I see between tier sets and these SoD gems is that the gems are generic while tier sets are class specific.

That 2 piece bonus is just a boring passive minor damage increase and the 4 piece bonus is just a passive effect that provides a bit more damage on top of that. Item - Rogue T21 Assassination 4P Bonus When your Deadly or Wound poisons critically strike the target, you have a chance to gain 3 Energy. Item - Rogue T21 Assassination 2P Bonus When you use Envenom, your Deadly and Wound poisons have 60% increased chance to critically strike for 6 sec. Hmm, let's check out the last tier set for assassination rogue (what I was playing at the time) that dropped from Antorus, The Burning Throne: And on top of that actually think it's like tier sets. I guess the infestation and decay has been going on for too long, when people are exited to get an uninteresting, generic, passive, minor dmg increase. Do you remember tier sets as "3% more damage for 20 sec" and "x% leech" or "drain a bit of hp"? This isn't a system, this is basically just set bonuses like we had on tier armor. I like how Blizzard states that they won't put systems on top of systems on top of systems for this expansion.
